Age/Gender: 20, Male
Location: California
Job: Fun Facilitator
Me? I always tell the truth. Even when I lie.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 1,715 / 1,880
Exp. Rank #: 18,940
Voting Pow.: 5.50 votes
BBS Posts: 622 (0.28 per day)
Flash Reviews: 46
Music Reviews: 4
Trophies: 0
Stickers: 0
All Flash Reviews
46 Reviews | 15 w/ Responses
Your engine is halfway decent. You definitely need to work on animating it better though. Tweak with the speed a little bit. It still feels a little floaty when you're falling. You've definitely done your homework before submitting something though. Kudos.
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Your grammar is terrible to say the least. In order to enthrall people about a story with very unprofessionally done drawings you need to understand the language you're using. The storyline isn't too terrible, but I hope it isn't mostly text based like this preview was. If you'd like be to go over your script before you place it in a flash then give me a pm with it.
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This game is amazing. The graphics are nicely done, the physics are great, and the concept is also very nice. It's not very often that these three qualities come together as well as they have in this game. Great work.
Author's Response:
Thank you so much!
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But it's still fun as hell. The ship is a little sluggish, but it's just fast enough to get you through all of the crazy amount of fire. It's very well balanced. The health and fire/teleporter bar replenishers spawned in just the right amount. Thank you for sharing this with us. Great work.
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Your work is very artistic and fits Perfectly to the music. It's like I feel bad that I even have to give this thing a five. Shouldn't you just get to upload your stuff without it even being considered for deletion?
Author's Response:
I'm glad you think it suits the music.
that's always the hardest part for me.
Finding the right song.
And I don't mind the judgement process, though it drives me crazy when it's got one vote left, and nobody watches it. :P
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The intro was kinda noobish, but the flash was actually pretty good when it got into it. Could've gone a little something with the background characters, but the blurring was a nice touch. For a second animation I have to say this is great work.
Author's Response:
the intro was supposed to resemble the youtube video: Melbourne Shuffle Compilation 3. thats why I put that there.
And yes, the background was not supposed to be seen directly.
thank you
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The graphics were stupendous, the choices you could make were very much so on a single track but they all had interesting outcomes. I liked that you added in a little first person shooter and then some survival. It kinda rounded the game out. The storyline was great as well. Although the explanation wasn't very in depth you certainly knew exactly what you wanted the world to be. The only problem with the game is that it is too big for the screen size that it's set at so when you're trying to lift the cement walls up with the crane you can't see the switch that makes the electricity connector move so you're sitting there wondering how moving that one side up and down is going to help you get your head through the wall. Even with that minor issue it still has great playability. Well done.
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I like the double edged blade you use to get around in Spewer. You have puke's acid corrosion but you've also added a constructive side to puke. Then there's the misty air. Is that supposed to represent how some people feel after puking? The psychology seems a tad off but the gameplay is great. Such a creative word with a new side to puzzles I would've never guessed. Great job, Truly amazing.
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But you need to make the main screen with the play button appear a bit faster for those that get angry when it takes too long and the sound just overlaps itself whenever you choose a selection which gets Really annoying.
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Lol, wtf? 10.
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